Crusader Kings III
Rise and Fall
กำลังแสดง 71-80 จาก 113 รายการ
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อัปเดต: 7 ก.ย. @ 2: 21pm

- Improve adventurer effect scope checks and logic

อัปเดต: 7 ก.ย. @ 1: 41pm

- Loser of legitimist war will be imprisoned now

อัปเดต: 7 ก.ย. @ 1: 30pm

- Refactored adventurer code, fixes a lot of bugs
- Legitimists will lose all cbs they have on the defender if they lose the war, prevent repeated attacks

อัปเดต: 7 ก.ย. @ 1: 27pm

อัปเดต: 7 ก.ย. @ 10: 35am

- You can view adventurer info chance to see calculations in the character menu and right click menu
- Brave no longer gives bonus to adventure chance
- Adventurer chance now also scales with their opinion of the title holder
- More bug fixes to adventurers
- Bug fix intrigue calculation, it was to high before so you should see less adventurers being created

อัปเดต: 6 ก.ย. @ 7: 04pm

- Base chance of legitimist camp being created reduced

อัปเดต: 6 ก.ย. @ 11: 28am

- Hid the developer debugging decision, forgot to fix that

อัปเดต: 6 ก.ย. @ 11: 21am

- Stability will take 5 years to drift instead of 3 now
- Added a 2nd low stability event, the puppet lord.
- Bug fix so it uses your regents stats now when you have an entrenched regency
- Buffed the ruler stats calculation a bit when you have a regent so it's a bit less strict but not ideal
- Bug fix so stability drift does not go below 0 now
- Added losing wars to stability calculation
- Added portraits to the low stability events
- Legitimist camps will lose their gold when they disband
- Added more flags to check for legitimists so you don't see nuns and monks making revolts hopefully
- Triggering a low stability event will give you 50 bonus stability
- Added realm laws to stability
- Localization fixes

อัปเดต: 3 ก.ย. @ 8: 58am

- Gender and Civil War is factored into realm stability
- Reduced the amount of gold legitimist camps generate
- Fixed vassal relation calculation, it was to strict before should be better now

อัปเดต: 2 ก.ย. @ 10: 33am