Crusader Kings III

Crusader Kings III

Rise and Fall
Mostrando 41-50 de 113 aportaciones
< 1 ... 3  4  5  6  7 ... 12 >
Actualización: 15 OCT a las 9:18 a. m.

- Fixed ai weight for palace coup event as ai always chose to fight to the death instead of fleeing when it was safer and starting a rebellion instead

Actualización: 15 OCT a las 8:54 a. m.

- Adventurer special troops will no longer use supply as the ai was starving them out and losing a bunch of their armies ruining the challenge
- Adventurer armies will now spawn more armies when they succeed a siege to help replenish their numbers
- Warlord negative opinion has been changed to decay after 1 year instead of 30 so no more permanent -100 opinion modifiers even after the event is over

Actualización: 15 OCT a las 5:13 a. m.

- Adventurer invasions can no longer be white peaced out
- Puppet master low stability event rebalanced so it's a lot more difficult to get rid of, it was to easy to get rid of in its current stage

Actualización: 14 OCT a las 6:31 p. m.

- Bug fix adventurer clean up as it wasn't cleaning up adventurer camps sometimes

Actualización: 14 OCT a las 5:58 p. m.

- Palace coup low stability event is a lot more deadlier now

Actualización: 14 OCT a las 9:57 a. m.

- Removed adventurer replenishment system for now

Actualización: 14 OCT a las 6:10 a. m.

- Bug fix low stability event cooldown, it will now be on a 5 year cooldown instead of once per lifetime
- Bug fix adventurer invasion low stability event, will now currently choose courtiers/randomly generate courtiers to invade
- Bug fix adventurers being created if they are not able to marry

Actualización: 13 OCT a las 9:49 a. m.

- Adjusted scaling of armies spawned by adventures, no longer will low martial adventurers create useless rebellions
- Adventurers will spawn more armies as they get more sieges done creating a snowball effect and help replenish their numbers
- Adjusted localization

Actualización: 4 OCT a las 7:52 a. m.

- Added an experimental powerful vassal opinion multiplier for realm stability, needs to be enabled in game rules. Disabled by default while this is in testing.

Actualización: 3 OCT a las 11:26 a. m.

- Fix duchy spam for players