Crusader Kings III

Crusader Kings III

Rise and Fall
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Pembaruan: 27 Okt @ 4:59am
berdasarkan Mr. Balls Johnson

- Reworked warlord event to only give powerful vassals a claim on liege's titles
- Removed county opinion modifier from stability
- Added low stability cool down for adventurers if they conquer a kingdom/empire
- Added a grant counties decision if you have to many counties
- Puppet regency will now slowly decrease stability overtime
- Changed the logic for AI granting Kingdoms to other vassals

Pembaruan: 25 Okt @ 5:19am
berdasarkan Mr. Balls Johnson

- Bug fix Kingdom and Duchy not transferring vassals when using the automation script for player/ai
- Reduced the martial scaling for adventurers when it comes to special troops, now it's 0.05% bonus per martial instead of 0.1%

Pembaruan: 24 Okt @ 10:17am
berdasarkan Mr. Balls Johnson

- Massive changes to the AI Kingdom Title Gamerule, AI will now hand out kingdom titles unless it's dejure to their capital.
- Added automation decisions for the player, they can also auto create duchies/kingdoms and autogrant duchies/kingdoms for those who don't like to micromanage

Pembaruan: 24 Okt @ 10:02am
berdasarkan Mr. Balls Johnson

Pembaruan: 22 Okt @ 7:34am
berdasarkan Mr. Balls Johnson

- Changed Experimental powerful vassal opinion minimum cap to 75% from 50%
- Made stability only track for counts or higher now since barons don't need it and it was a waste of performance
- Made low stability events fire only for Duke+ as counts barely qualified for a lot of events
- Removed popular opinion from stability tracker
- Removed puppet regency from stability tracker
- Palace coup will now transfer gold from ruler to conspirator
- Bug fixes for adventurer cleanup
- Made gui text white now for adventurer chance

Pembaruan: 22 Okt @ 7:34am
berdasarkan Mr. Balls Johnson

Pembaruan: 20 Okt @ 10:49am
berdasarkan Mr. Balls Johnson

- Puppet event now chooses the vassal with the best stats/best standing to help create temporary good stability but future conflict
- Palace coup event will now choose the courtier/knight/guest with the highest stats with priority on prowess and martial to help create good stability but future conflict
- Low stability events will now only fire for those who are duke or higher
- Will not force adventurers to marry if they have a trait preventing marriage to stop spamming console log

Pembaruan: 20 Okt @ 4:22am
berdasarkan Mr. Balls Johnson

- Palace coup has been reworked

Pembaruan: 17 Okt @ 4:38am
berdasarkan Mr. Balls Johnson

- Potentially fixed a bug that would reset gold to 0

Pembaruan: 16 Okt @ 5:43am
berdasarkan Mr. Balls Johnson

- Made adjustments to the escape chance during palace coup event so escaping is a lot easier now and prowess affects the duel chance more.
- Palace coup event will also give you pressed claims on the titles you lost if the ruler escapes
- Made warlords more active