Crusader Kings III

Crusader Kings III

Rise and Fall
Affichage des entrées 31-40 sur 113
< 1  2  3  4  5  6 ... 12 >
Mis à jour le : 27 oct. à 4h59

- Reworked warlord event to only give powerful vassals a claim on liege's titles
- Removed county opinion modifier from stability
- Added low stability cool down for adventurers if they conquer a kingdom/empire
- Added a grant counties decision if you have to many counties
- Puppet regency will now slowly decrease stability overtime
- Changed the logic for AI granting Kingdoms to other vassals

Mis à jour le : 25 oct. à 5h19

- Bug fix Kingdom and Duchy not transferring vassals when using the automation script for player/ai
- Reduced the martial scaling for adventurers when it comes to special troops, now it's 0.05% bonus per martial instead of 0.1%

Mis à jour le : 24 oct. à 10h17

- Massive changes to the AI Kingdom Title Gamerule, AI will now hand out kingdom titles unless it's dejure to their capital.
- Added automation decisions for the player, they can also auto create duchies/kingdoms and autogrant duchies/kingdoms for those who don't like to micromanage

Mis à jour le : 24 oct. à 10h02

Mis à jour le : 22 oct. à 7h34

- Changed Experimental powerful vassal opinion minimum cap to 75% from 50%
- Made stability only track for counts or higher now since barons don't need it and it was a waste of performance
- Made low stability events fire only for Duke+ as counts barely qualified for a lot of events
- Removed popular opinion from stability tracker
- Removed puppet regency from stability tracker
- Palace coup will now transfer gold from ruler to conspirator
- Bug fixes for adventurer cleanup
- Made gui text white now for adventurer chance

Mis à jour le : 22 oct. à 7h34

Mis à jour le : 20 oct. à 10h49

- Puppet event now chooses the vassal with the best stats/best standing to help create temporary good stability but future conflict
- Palace coup event will now choose the courtier/knight/guest with the highest stats with priority on prowess and martial to help create good stability but future conflict
- Low stability events will now only fire for those who are duke or higher
- Will not force adventurers to marry if they have a trait preventing marriage to stop spamming console log

Mis à jour le : 20 oct. à 4h22

- Palace coup has been reworked

Mis à jour le : 17 oct. à 4h38

- Potentially fixed a bug that would reset gold to 0

Mis à jour le : 16 oct. à 5h43

- Made adjustments to the escape chance during palace coup event so escaping is a lot easier now and prowess affects the duel chance more.
- Palace coup event will also give you pressed claims on the titles you lost if the ruler escapes
- Made warlords more active