Stellaris
RSA - Feature Preserver - Deposit Fixer
30 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 12 Ara @ 17:26
Güncelleyen: Red Skull

Güncelleme: 12 Ara @ 16:59
Güncelleyen: Red Skull

Güncelleme: 7 Ara @ 17:02
Güncelleyen: Red Skull

4.2.5

Code Updated

New changes include some dynamic triggers/effects to assert if the user has a specific mod installed or just generic rare deposits from unsupported mods.

where "unsupported" means, Youll get wacky food districts on ecus lol

Have fun!

Güncelleme: 6 Ara @ 9:33
Güncelleyen: Red Skull

4.2.4 - Hotfix

Fixed typo in terraforming `on_action`

This was preventing machine worlds/ hive worlds from allowing features ( sorry)

Güncelleme: 5 Ara @ 8:17
Güncelleyen: Red Skull

4.2.3 Version Bump

Also Planetary Mega Engineering Compat

Güncelleme: 3 Ara @ 14:49
Güncelleyen: Red Skull

~ Feature Preserver v2.1 ~

Changes

- Updated for compatibility with GPM
- Changed some code around that was a bit taxing on performance

Güncelleme: 1 Ara @ 13:55
Güncelleyen: Red Skull

~ MASSIVE UPDATE ~

Feature Preserver 2.0

Changes

- Removed all instances of old code

- Reformatted into a scripted effect in an event, firing on decision_enactment and terraform respectively

- MUST use FirePrinces bugfixes as a dependancy now ( Unfortunately, until Paradox FIX THEIR CODE)

- Mod is super light on the code now and now DOES NOT OVERWRITE VANILLA FILES.
please download this......................

( Ignore all previous patch notes )

Güncelleme: 29 Kas @ 8:47
Güncelleyen: Red Skull

version bump - still og code

Güncelleme: 25 Kas @ 10:39
Güncelleyen: Red Skull

4.2 Update

No Significant Changes

Am working on recoding this mod, so expect a huge change soon

Güncelleme: 1 Kas @ 5:41
Güncelleyen: Red Skull