tModLoader
Hardmode Ore Progression
5件中 1-5 を表示
更新:12月5日 @ 11時04分
更新者:RS_Mind

Version 1.4 has been published to Stable tModLoader v2025.10

  • Added config tooltips
  • Added config options to customize the amount of ore that generates

更新:11月17日 @ 12時11分
更新者:RS_Mind

Version 1.3 has been published to Stable tModLoader v2025.9

  • Added config option to force both ores to generate at each tier, regardless of the Drunk world flag.

更新:11月13日 @ 4時03分
更新者:RS_Mind

Version 1.2 has been published to Stable tModLoader v2025.9

  • Added config options:
    • Enable/Disable generation of Hallowed Ore
      (Some players liked most of the changes in this mod, but didn't like the addition of Hallowed Ore. Now this feature is optional.)
    • Change mechanical boss health/damage multipliers
      (Players can now control how powerful the bosses are depending on progression.)
  • Made fishing crate loot obey new progression.
    (Opening a crate before defeating the proper amount of mechanical bosses have been defeated will not grant the relevant hardmode ores.)
  • When Hallowed Ore is enabled in the config, added Hallowed Ore/Bars to crate loot
    (This change applies to Titanium and biome crates. It should serve as a renewable source for the previously limited Hallowed ore.)
  • Made ore generation respect existing worldgen values
    (Setting ore values in TEdit or via a mod will cause this mod to generate the proper ore type.)

更新:7月28日 @ 7時16分
更新者:RS_Mind

Version 1.1 has been published to Stable tModLoader v2025.5

  • Fixed Drunk World ore spawning
  • Increased the amount of ore spawned
  • Added compatibility for additional ores added by Exxo Avalon

更新:7月20日 @ 20時51分
更新者:RS_Mind

Version 1.0 has been published to Stable tModLoader v2025.5