Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Early Start Building Elements - Stalinist/Empire style
Showing 11-20 of 35 entries
< 1  2  3  4 >
Update: Aug 22 @ 1:09pm

Added 4m and 8m clock face elements.
Added 1x3 shallow roof segments.
Added 5m and 10m spire elements and bases.
Added 3x3.5m arch window section/
Added 4x4m shop window.
Added set of 3m foundation pieces including a shop arch.
Added drainpipe elements.

Update: Aug 22 @ 1:02pm

Update: Aug 10 @ 7:45am

Added new "platform" texture and changed the pavement tiles to match its texture. Added new garage door in custom elements. Lightened asphalt texture.

Update: Aug 7 @ 3:28am

Made the asphalt roof texture lighter, it was very dark. Old texture still in the folder as asphaltold.dds.

Update: Aug 7 @ 3:26am

Added nmf variations to 3m wall section to reduce pattern repeating on large stone areas.

Update: Aug 6 @ 2:11pm

Added 2m wide window 3 element.

Update: Aug 3 @ 1:44pm

Added round (portal) windows and tweaked UV mapping on triangle endpieces.

Update: Jul 31 @ 5:29am

Fixed a texture issue with the 3m diagonal door 1 element.
Tweaked the small corner end triangles in the cornices folder (should be the right size to be useful now)
Added 4m element with three small windows.
Fixed the overhang on shallow roof 1x0.5m.
Changed chimney texture so the gaps are now visible (based on vanilla textures).

Update: Jul 28 @ 2:09pm

Update: Jul 28 @ 1:44pm

Fixed a materials issue meaning all lights were on all the time (took a while to catch due to this only appearing ingame, not in the building editor). The "wall" elements should now randomly be light or dark at night, except the continuous ones and ground floor doors. Foundation elements will be fixed in the near future - it's a lot of work!