Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Early Start Building Elements - Stalinist/Empire style
Показване на 11 — 20 от 35 постъпления
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Обновление: 22 авг. в 13:09

Added 4m and 8m clock face elements.
Added 1x3 shallow roof segments.
Added 5m and 10m spire elements and bases.
Added 3x3.5m arch window section/
Added 4x4m shop window.
Added set of 3m foundation pieces including a shop arch.
Added drainpipe elements.

Обновление: 22 авг. в 13:02

Обновление: 10 авг. в 7:45

Added new "platform" texture and changed the pavement tiles to match its texture. Added new garage door in custom elements. Lightened asphalt texture.

Обновление: 7 авг. в 3:28

Made the asphalt roof texture lighter, it was very dark. Old texture still in the folder as asphaltold.dds.

Обновление: 7 авг. в 3:26

Added nmf variations to 3m wall section to reduce pattern repeating on large stone areas.

Обновление: 6 авг. в 14:11

Added 2m wide window 3 element.

Обновление: 3 авг. в 13:44

Added round (portal) windows and tweaked UV mapping on triangle endpieces.

Обновление: 31 юли в 5:29

Fixed a texture issue with the 3m diagonal door 1 element.
Tweaked the small corner end triangles in the cornices folder (should be the right size to be useful now)
Added 4m element with three small windows.
Fixed the overhang on shallow roof 1x0.5m.
Changed chimney texture so the gaps are now visible (based on vanilla textures).

Обновление: 28 юли в 14:09

Обновление: 28 юли в 13:44

Fixed a materials issue meaning all lights were on all the time (took a while to catch due to this only appearing ingame, not in the building editor). The "wall" elements should now randomly be light or dark at night, except the continuous ones and ground floor doors. Foundation elements will be fixed in the near future - it's a lot of work!