工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

30 个评价
Early Start Building Elements - Stalinist/Empire style
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
46.454 MB
7 月 15 日 上午 10:15
9 月 29 日 下午 2:55
35 项改动说明 ( 查看 )

订阅以下载
Early Start Building Elements - Stalinist/Empire style

在 Brosencrantz 的 1 个合集中
Empire Uchronia
13 件物品
描述
This is a pack of around 200 building elements for the ingame editor. They are based on Niss Tagm's Stalinka elements pack from 2021. They are mostly for the type of grand, neoclassical Socialist Realist architecture seen from the mid-1930s to the mid-1950s, also known as "Stalinist" or "Empire" architecture.

Elements
  • Tiles (29 elements) - tiles, asphalt roofing and stone floors in various sizes, plus stone and coffered ceiling elements.
  • Foundations (31 elements): ground floor elements 1m, 3m and 4m tall.
  • Walls (33 elements): 3.5m tall walls with a variety of doors and windows.
  • Structural (30 elements): arches, columns, pilasters, pediments, 1m high walls.
  • Cornices (29 elements): three different sizes of cornice element and triangles.
  • Roofs (37 elements): various sizes of roof piece in four different angles (1x2, 1x1, 2x1, 1x3). In two colours, red and green, but replacing the roof.dds (seamless 1000x1000px texture) can change it.
  • Ornamental (29 elements): bas-reliefs, mouldings, doorways, obelisks and some little coloured finials.
  • Additional (14 elements): extra decorative bits which don't fit in the other folders.

Acknowledgements


Notes and changes from the original mod
  • Total revamp of Niss Tagm's original mod fixing texture, lighting and shading issues, adding mipmaps, new icons etc.
  • Around 125 new assets mostly based on the previous pack. New elements include arches, obelisks, walls, ceilings etc.
  • Roof textures completely replaced including the broken windows and rusty patches as we have wear and tear on buildings now. If you prefer the old white steel roof, the krisha.dds file is still in the textures folder; replace roof.dds in one of the roof folders with it.
  • I couldn't make the broken cornice/rooftop segments in the original mod work. Instead I added a set of "dropped" cornices. Those plus shallow roofs will get the same effect.
  • I haven't been able to make diagonal foundation pieces because Blender crashes whenever I open them. Sorry.
  • Most material and texture files have been renamed to English for my ease of use, except for the window pieces because there were simply too many internal dependencies that would break doing this.
    2 条留言
    Brosencrantz  [作者] 7 月 27 日 上午 7:18 
    Thank you, I'm glad you like it :)
    Bastardo 7 月 25 日 上午 1:39 
    Congratulations to an impressive mod! Very comprehensive and useful. Thank you!