Conquest of Elysium 5

Conquest of Elysium 5

Dark_Wizard
Viser 1-10 af 18 forekomster
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Opdatering: 20. okt. kl. 14:07

Opdatering: 18. okt. kl. 21:46

Opdatering: 18. okt. kl. 21:08

Opdatering: 15. okt. kl. 18:15

Opdatering: 14. okt. kl. 19:16

Massive rebalancing of units to make the weaker ones better and to nerf the way over powered ones, some basic stuff. I made this mod well before I fully understood the mechanics of the game and what things would make what other things way too strong.

Opdatering: 11. sep. kl. 11:33

Accidentally made Armer (Holy Prince) to strong in last update. Toned his buffs down, gave him more limited selection of tier 2 choices for hire.

Opdatering: 9. sep. kl. 17:32

Accidentally messed up Princes starting position so I fixed that and also adjusted a few more things to make the classes a little bit more in line with my vision. minor tweaks not worth mentioning really

Opdatering: 9. sep. kl. 15:30

Changed it so that tier 3 elves all get access to their rituals as well as making tier 4 elves no more powerful, increased the power of tier 4 clerics to remain more powerful than tier 4 elves and made it so each of them has one ritual power, To make up for the fact that the holy prince doesn't have dragon riders and to simulate the fact he is supposed to have the best economy he is now able to buy tier 2 units directly with gold for high prices.

Opdatering: 26. juli kl. 17:33

Lowered the grow time of lots of units as after playing several games I found that the grow times were to uncharitable especially for the dragon pups considering that I only increased every creatures grow time to compensate for the fact you could use gems to upgrade them quicker but you can't do that for dragons anyway.

Opdatering: 15. juli kl. 1:23

Made it Multiplayer Useable