Conquest of Elysium 5

Conquest of Elysium 5

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Dark_Wizard
   
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6 月 29 日 上午 1:02
10 月 20 日 下午 2:07
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Dark_Wizard

在 Loverboy821 的 2 个合集中
The Realms of Chaos
75 件物品
Loverboy821's Elysium
28 件物品
描述
This mod aims to bring about the four main characters from the Sega CD game Dark Wizard about as powerful classes and characters to enjoy in the world of conquest of Elysium 5. This is my first ever mod I have made for any game but after having done nothing but play Conquest of Elysium 5 for the last several weeks Both single player and multiplayer with my father (as of writing this he currently has 16 wins to my 15 wins) I was inspired to try modding for the first time. The concept of the classes is that like in Dark wizard your starting heroes would be incredibly powerful but not invincible and that you would have several weak units who would build up over time. Each of the units you buy as commanders will start as low level and then if you can keep them alive for a certain amount of time become incredibly powerful. There were a few things that my limited skills and understanding of how programming works didn't allow me to do but I hope that you like me like the idea of I have little monster but I keep getting it stronger until it is by itself an army.
11 条留言
pepemattos17 7 月 15 日 下午 12:35 
its ok just start another game
Loverboy821  [作者] 7 月 15 日 上午 4:16 
I am very sorry Pepemattos17.
pepemattos17 7 月 15 日 上午 4:02 
damn, the naming change of the file completely killed saves
BadCub 7 月 3 日 下午 9:18 
Thanks for the fix and happy to help.
Loverboy821  [作者] 7 月 3 日 下午 8:29 
@BadCub I just happened to be about to release a new update for the mod for balancing reasons (Changing the costs of things as well as touching up the graphics) when I looked and saw your comments. I fixed the summon Velon Skeleton not having a description and I think I made it so that the Dark Puppet Master i not mindless. The skeletons not gaining Exp is in line with what I meant though. Also thank you for both the feed back and for the compliment <3
BadCub 7 月 3 日 下午 6:10 
Another thing that I don't know if it is intentional: I think that the 'mindless' trait is preventing the puppeteer and skeletons from gaining exp.
BadCub 7 月 3 日 下午 5:56 
Hello. Puppet Master's "Summon Velon Skeleton" is lacking a description. Don't know if that is intentional or not. Interesting mod, by the by.
Vorochi 6 月 29 日 下午 6:47 
You’re welcome!
You should join the CoE discord, if you haven’t already. Questions get answered much faster over there.
Loverboy821  [作者] 6 月 29 日 下午 6:32 
Thank you for letting me know that Vorochi. I was kind of at a loss on how that would work.
Vorochi 6 月 29 日 下午 6:11 
Growth functionally spawns a new unit that inherits the information from the original version. A unit’s commander status is dependent on how they are spawned. A commander that has been selected as a troop is most likely being considered as a troop for growth, so it loses its commander status when the grown version is created. Not really fixable, just an engine thing.