RimWorld
Fortified Features Framework
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Actualización: 29 SEP a las 8:39 p. m.

[Auto-generated text]: Update on 9/30/2025 11:39:12 AM.

Actualización: 28 AGO a las 5:33 p. m.

-added a none-functional but no error 1.5 folder.
-fixed missing BodysizeNotSupported key
-fixed issue where automatic worktable not able to drop product and error spam
-fixed issue for humanlike mech not able to use apparel verb like jump pack and psychic shock lance.

Actualización: 24 AGO a las 8:33 a. m.

-fix issue where broken drone platform causing issue.
-fix issue where multi-work drone keep changing job.

Actualización: 17 AGO a las 3:16 a. m.

[Auto-generated text]: Update on 8/17/2025 6:16:34 PM.

Actualización: 10 AGO a las 8:47 a. m.

- Refactored the code for CompEffector, CompFueledUsable, CompFueledSpawner, CompIncidentMaker, and CompSubRelay to reduce tick usage.
- Fixed an issue where the Auto Workbench was not affected by Workbench efficiency.
- Fixed an issue with Anti Blaster smoke when used at the map edge.
- Added new linkable building class to improve the product quality of the Auto Workbench.
- Added allowed area settings for Drone Platform Building.

Actualización: 3 AGO a las 10:57 a. m.

JobDriver_DoAutonomousBill fix

Actualización: 31 JUL a las 1:55 a. m.

[Auto-generated text]: Update on 7/31/2025 4:55:14 PM.

Actualización: 27 JUL a las 11:56 a. m.

added CE load order in about, so you won't get error anymore when CE is sorted after Framework.

Actualización: 23 JUL a las 2:46 a. m.

[Auto-generated text]: Update on 7/23/2025 5:46:24 PM.

Actualización: 22 JUL a las 10:36 a. m.

-Fix Skill record issue for mod like TV is educational.