RimWorld

RimWorld

Fortified Features Framework
Showing 1-10 of 20 entries
< 1  2 >
Update: Sep 29 @ 8:39pm

[Auto-generated text]: Update on 9/30/2025 11:39:12 AM.

Update: Aug 28 @ 5:33pm

-added a none-functional but no error 1.5 folder.
-fixed missing BodysizeNotSupported key
-fixed issue where automatic worktable not able to drop product and error spam
-fixed issue for humanlike mech not able to use apparel verb like jump pack and psychic shock lance.

Update: Aug 24 @ 8:33am

-fix issue where broken drone platform causing issue.
-fix issue where multi-work drone keep changing job.

Update: Aug 17 @ 3:16am

[Auto-generated text]: Update on 8/17/2025 6:16:34 PM.

Update: Aug 10 @ 8:47am

- Refactored the code for CompEffector, CompFueledUsable, CompFueledSpawner, CompIncidentMaker, and CompSubRelay to reduce tick usage.
- Fixed an issue where the Auto Workbench was not affected by Workbench efficiency.
- Fixed an issue with Anti Blaster smoke when used at the map edge.
- Added new linkable building class to improve the product quality of the Auto Workbench.
- Added allowed area settings for Drone Platform Building.

Update: Aug 3 @ 10:57am

JobDriver_DoAutonomousBill fix

Update: Jul 31 @ 1:55am

[Auto-generated text]: Update on 7/31/2025 4:55:14 PM.

Update: Jul 27 @ 11:56am

added CE load order in about, so you won't get error anymore when CE is sorted after Framework.

Update: Jul 23 @ 2:46am

[Auto-generated text]: Update on 7/23/2025 5:46:24 PM.

Update: Jul 22 @ 10:36am

-Fix Skill record issue for mod like TV is educational.