RimWorld
Fortified Features Framework
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Aggiornamento: 29 set, 20:39

[Auto-generated text]: Update on 9/30/2025 11:39:12 AM.

Aggiornamento: 28 ago, 17:33

-added a none-functional but no error 1.5 folder.
-fixed missing BodysizeNotSupported key
-fixed issue where automatic worktable not able to drop product and error spam
-fixed issue for humanlike mech not able to use apparel verb like jump pack and psychic shock lance.

Aggiornamento: 24 ago, 8:33

-fix issue where broken drone platform causing issue.
-fix issue where multi-work drone keep changing job.

Aggiornamento: 17 ago, 3:16

[Auto-generated text]: Update on 8/17/2025 6:16:34 PM.

Aggiornamento: 10 ago, 8:47

- Refactored the code for CompEffector, CompFueledUsable, CompFueledSpawner, CompIncidentMaker, and CompSubRelay to reduce tick usage.
- Fixed an issue where the Auto Workbench was not affected by Workbench efficiency.
- Fixed an issue with Anti Blaster smoke when used at the map edge.
- Added new linkable building class to improve the product quality of the Auto Workbench.
- Added allowed area settings for Drone Platform Building.

Aggiornamento: 3 ago, 10:57

JobDriver_DoAutonomousBill fix

Aggiornamento: 31 lug, 1:55

[Auto-generated text]: Update on 7/31/2025 4:55:14 PM.

Aggiornamento: 27 lug, 11:56

added CE load order in about, so you won't get error anymore when CE is sorted after Framework.

Aggiornamento: 23 lug, 2:46

[Auto-generated text]: Update on 7/23/2025 5:46:24 PM.

Aggiornamento: 22 lug, 10:36

-Fix Skill record issue for mod like TV is educational.