Ravenfield

Ravenfield

Bots Conserve Ammo
Showing 1-10 of 10 entries
Update: Nov 10 @ 8:02am

Bots now conserve ammo for Grenade type weapons.

Update: Jul 27 @ 3:00pm

Added listener for new actors being created.

Update: Jul 16 @ 3:50pm

Bots using personal weapons in vehicles will now have a correct firing pattern.

Update: Jul 13 @ 7:46pm

Major code rewrite, now making full use of monitors to keep track of weapons. Slight change in ammo conservation algorithm's RNG calculation. Moved version number to the description to stop the mutator from resetting itself in-game.
These changes will hopefully improve performance as well.

Update: Jul 3 @ 9:20am

Fixed the CQB Distance configuration not being applied properly; now works as intended.

Update: Jun 27 @ 6:01pm

Fixed some logic involving the player using burst fire weapons (which relied on the heat mechanic).

Update: Jun 8 @ 3:18pm

Hotfix for Burst Fire List, should work as intended now (hopefully).

Update: Jun 8 @ 11:13am

Fixed a potential bug related to custom vehicles

Update: Jun 8 @ 8:26am

Optimized code, added Burst Fire Weapons list.

Update: Jun 7 @ 8:57pm

Created a new item.