Crusader Kings III

Crusader Kings III

EK2: Academy Town
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更新于:8 月 21 日 下午 3:00
作者:Kregon

- Add a lot exists = culture or exists = faith on triggers for ek_magic_values.txt, so they no longer have errors in error log. It seems that EK2 has many of the same kinds of errors, because some character of null culture and faith exists. It would be chore to clean up all the codes to avoid similar errors in error log, I doubt they will ever fix this.

更新于:8 月 18 日 上午 11:01
作者:Kregon

- Adapt to CK3 1.16.2.3 and EK2 1.16.0, as they change many in ek_magic_value.txt.
- Add a icon of academy main building.

更新于:6 月 18 日 上午 8:20
作者:Kregon

- Mage academies can now add arcana and regenerate magicka based on it's level.
- Edit character_modifiers and county_holder_modifier so that the higher applies if you directly hold them. Since only holding modifier would activate if you hold it directly.
- Change AI tendency to build Academy main building, used to be zero. The first tier building needs to be hand picked by you as it was before.

更新于:6 月 7 日 下午 3:53
作者:Kregon

- Fix diplomacy spelling error, now bard and diplomat have diplomacy buff as intended.

更新于:6 月 7 日 上午 7:08
作者:Kregon

- Init upload after debugging.

更新于:6 月 7 日 上午 7:05
作者:Kregon