Barotrauma
Project Tidebreaker // AAFS-V2 "Emberfall"
กำลังแสดง 11-20 จาก 40 รายการ
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อัปเดต: 4 ก.ค. @ 10: 26am
โดย Prinz

[Updated]
-Tidebreaker Arsenals are now Separate mods instead of submarine mods. (which make me easily to update new weapons to the arsenals)
with additional buff.
[Fixed]
-Fixed AI Pathfinding for Shuttle (again, and hope it work this time).
-Fixed AI can't open some door.
-Reduced Lights on the submarine.
-Screen fixed?

อัปเดต: 25 มิ.ย. @ 12: 59am
โดย Prinz

-Misc Updated

อัปเดต: 25 มิ.ย. @ 12: 22am
โดย Prinz

-Fixed AI Pathfinding for Exploring Shuttle.

อัปเดต: 24 มิ.ย. @ 9: 32am
โดย Prinz

-Decreased ammo capacity for 20mm Anti-Tank Rifle : 10 > 5
-Increased a little bit penetration power.

อัปเดต: 24 มิ.ย. @ 9: 22am
โดย Prinz

-Increase penetration power for 20mm APFSDS Round. Now it can penetrate mutiple target at once!! (Perfectly Balanced)

อัปเดต: 23 มิ.ย. @ 8: 45am
โดย Prinz

-Added Deep Tissue Injury Protection for Aether Knight, Phalanx Armors Rig.

อัปเดต: 22 มิ.ย. @ 12: 35pm
โดย Prinz

-Misc Fixed

อัปเดต: 22 มิ.ย. @ 12: 25pm
โดย Prinz

[Atlas Arsenals Updated]
-Added 2 new Endgame armor sets which provide extreme protection.
> X-22KM Phalanx Armor Set [Helmet, Uniform, Armor Rig]
> X-23KH Aether Knight Armor Set [Helmet, Uniform, Armor Rig]
-Both Armors Set can withstand high pressure (Required to wear the Uniform & Helmet)
-Both Helmet has built-in headlamp and slot for oxygen tank.
-Added Pelican Cases used to easily transport both armor sets.
(And no, both armors will not protect you from 20mm.....)

[Balancing]
-Increased viewing range for A.S.R.C. MK22X
-Decreased price for all Tidebreaker Arsenals.
-Decreased crafting material cost for XLR-94 Lorentz.
-Increased crafting material cost for M54A1 Assault Shotgun

อัปเดต: 19 มิ.ย. @ 5: 29am
โดย Prinz

[Small Update Patch]
-Remake the prison room to match the style of the submarine. A little cozy, less depess and more private with shower room.
-Trash cans now removed item inside.
-Reduced lights on the submarine (From 598 > 579).
-AI now won't stay in Reactor room (less casualty yippe).
-Fixed button for the first depth charge launcher is place below the third button.
-Updated images.

อัปเดต: 14 มิ.ย. @ 1: 21pm
โดย Prinz

Updated Image
[I'm working on my own Armors]