ICBM: Escalation

ICBM: Escalation

AI And Other Edits
正在显示第 1 - 8 项,共 8 项条目
更新于:6 月 3 日 上午 1:28
作者:fishy1993

aa turned all the way down ai builds everything
bombers a harder to shoot down
high speed bombers are faster
army bases have more health
ai should build defenses around bases and airfields
i messed with way to much so your in for a surprise same as me

更新于:6 月 1 日 下午 9:32
作者:fishy1993

i think i fixed satelite bug

更新于:6 月 1 日 下午 9:24
作者:fishy1993

ai was slow to build army base lack of aa

更新于:6 月 1 日 下午 8:57
作者:fishy1993

units being attached to aa was taking to long

更新于:6 月 1 日 下午 8:17
作者:fishy1993

More AA. destroyer has a heli on it now i thought that was cool lol. bombers take off faster to get more of a cordinated attack, army bases have more health. aa and some other basic stuff had the price decresses to get the ai to build faster. non agressive ai is very passive building up a lot of stuff agressive ai will lanch attack right away keeping you on your toes

更新于:5 月 30 日 下午 7:40
作者:fishy1993

More ships and air power to the ai

更新于:5 月 30 日 下午 7:30
作者:fishy1993

More ships and air power to the ai

更新于:5 月 30 日 下午 7:22
作者:fishy1993

More ships and air power to the ai