RimWorld
The Sovereignty - A Faction Expansion
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Update: 2 jun om 8:17
door turkler

For Combat Extended users, some troops can now spawn with some grenades in their inventory.

Update: 31 mei om 2:31
door turkler

Backstory tweaks.

Update: 30 mei om 19:47
door turkler

Added the slavery policy to the polity charter.

Update: 28 mei om 22:42
door turkler

Fixed the city states providing aid against raids when they're not supposed to.

Update: 27 mei om 16:45
door turkler

Fixed a wrong string entry on the polity charter.

Update: 27 mei om 7:49
door turkler

Cleaned up some language strings.

Update: 27 mei om 7:45
door turkler

Updated the Combat Extended patch.

Update: 27 mei om 6:51
door turkler

Fixed faction bases not generating. For the curious, this was happening because I was using some stuff from Vanilla Furniture Expanded before it was updated.
Fixed the infinite spawning of traders.
The inspections no longer count drugs in fogged areas the player can't see.
Marked the old Machinists mod as incompatible with this mod. The world gen issues seem to be caused by having Machinists loaded alongside the Sovereignty.

Update: 26 mei om 16:57
door turkler

Second release hotfix, forgot to replace some mentions of the word 'machinist'.

Update: 26 mei om 16:55
door turkler

Release hotfix.