Garry's Mod
[AIS] Aaron's Inventory System
กำลังแสดง 1-10 จาก 18 รายการ
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อัปเดต: 13 ก.ย. @ 11: 52pm

Added 'Eyewear' slot to equipment list. Enhanced item creator menu with scroll panel and layout improvements. Refactored client-side equipment handling to use LocalPlayer, added debug output for unknown items, and fixed argument usage in WhenWearingClient callback.

อัปเดต: 29 ส.ค. @ 12: 12pm

When an item is removed from a player's inventory, this update ensures it is also unequipped from any equipped slots and removed from the active item manager. This prevents inconsistencies where removed items could remain equipped or active.

อัปเดต: 27 ส.ค. @ 8: 13am

Added ServerSendSyncEvent and added sanitized text to Spawn Menu of items

อัปเดต: 24 ส.ค. @ 5: 52am

Added sanitized texts to all GUIs, so no code responsible for colors or fonts will be visible.

อัปเดต: 22 ส.ค. @ 8: 09am

Fixed hook not running when using GUI button to close inventory

อัปเดต: 18 ส.ค. @ 2: 06pm

Added client hook to detect if player opened or closed GUI

อัปเดต: 11 ส.ค. @ 11: 49am

Added "Item" category for items, that can be used and consumed after use.
Added 2 convars to customize GUI Sounds.

Few fixes and improvements.

อัปเดต: 26 ก.ค. @ 12: 15pm

Fixed ConVars not being replicated (oops)

อัปเดต: 18 ก.ค. @ 4: 54pm

Added SyncEvents and improved other systems

อัปเดต: 15 ก.ค. @ 11: 10am