Garry's Mod
[AIS] Aaron's Inventory System
Se afișează 1-10 din 18 intrări
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Actualizare: 13 sept. @ 23:52

Added 'Eyewear' slot to equipment list. Enhanced item creator menu with scroll panel and layout improvements. Refactored client-side equipment handling to use LocalPlayer, added debug output for unknown items, and fixed argument usage in WhenWearingClient callback.

Actualizare: 29 aug. @ 12:12

When an item is removed from a player's inventory, this update ensures it is also unequipped from any equipped slots and removed from the active item manager. This prevents inconsistencies where removed items could remain equipped or active.

Actualizare: 27 aug. @ 8:13

Added ServerSendSyncEvent and added sanitized text to Spawn Menu of items

Actualizare: 24 aug. @ 5:52

Added sanitized texts to all GUIs, so no code responsible for colors or fonts will be visible.

Actualizare: 22 aug. @ 8:09

Fixed hook not running when using GUI button to close inventory

Actualizare: 18 aug. @ 14:06

Added client hook to detect if player opened or closed GUI

Actualizare: 11 aug. @ 11:49

Added "Item" category for items, that can be used and consumed after use.
Added 2 convars to customize GUI Sounds.

Few fixes and improvements.

Actualizare: 26 iul. @ 12:15

Fixed ConVars not being replicated (oops)

Actualizare: 18 iul. @ 16:54

Added SyncEvents and improved other systems

Actualizare: 15 iul. @ 11:10