Garry's Mod
[AIS] Aaron's Inventory System
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Actualización: 13 SEP a las 11:52 p. m.

Added 'Eyewear' slot to equipment list. Enhanced item creator menu with scroll panel and layout improvements. Refactored client-side equipment handling to use LocalPlayer, added debug output for unknown items, and fixed argument usage in WhenWearingClient callback.

Actualización: 29 AGO a las 12:12 p. m.

When an item is removed from a player's inventory, this update ensures it is also unequipped from any equipped slots and removed from the active item manager. This prevents inconsistencies where removed items could remain equipped or active.

Actualización: 27 AGO a las 8:13 a. m.

Added ServerSendSyncEvent and added sanitized text to Spawn Menu of items

Actualización: 24 AGO a las 5:52 a. m.

Added sanitized texts to all GUIs, so no code responsible for colors or fonts will be visible.

Actualización: 22 AGO a las 8:09 a. m.

Fixed hook not running when using GUI button to close inventory

Actualización: 18 AGO a las 2:06 p. m.

Added client hook to detect if player opened or closed GUI

Actualización: 11 AGO a las 11:49 a. m.

Added "Item" category for items, that can be used and consumed after use.
Added 2 convars to customize GUI Sounds.

Few fixes and improvements.

Actualización: 26 JUL a las 12:15 p. m.

Fixed ConVars not being replicated (oops)

Actualización: 18 JUL a las 4:54 p. m.

Added SyncEvents and improved other systems

Actualización: 15 JUL a las 11:10 a. m.