The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Soul Link
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更新于:5 月 12 日 下午 1:01
作者:sublimnl

Changelog
Bug Fixes:
  • You can now move while the Quick View display is up -- this also fixed a bug where the enlarged map and floor display information would disappear immediately.
  • Partial fix for Eden -- Eden would have the same spawn seed everytime, so would always get the same starting item.
  • Pills that were shared would not trigger a cache update, meaning the effect of the pills were delayed. This has been fixed.
  • When waiting to be revived, you could be "killed" again, causing a damage loop sent to other players, causing everyone to eventually go in to limbo and then die. This is no longer the case. You can blame Blood Puppy.

New Features:
  • The Revival machine mechanics changed drastically. Prior to this, it would require hearts to revive another person -- instead it will now require consuming a slot. The Revival machine, when enabled due to someone being in Limbo, will display a slot # it wants as a sacrifice to revive the other player/players. If used, it will consume ALL items in the corresponding slot for each player, and then revive others. Slot #'s are randomly selected, first prioritized by a slot that all players have an item in, then a slot that you have filled in, and then go completely random.
  • There's now a faint, slightly off-pitch Isaac death sound when someone else dies -- just so there is an audio queue that someone is in need of reviving.
  • Added the slot # indicator to the Item Replacement selector screen as is seen in the Quick View.

更新于:5 月 10 日 下午 12:32
作者:sublimnl

Changelog:
Bug Fixes:
  • Slots had an off-by-one error - they are now properly aligned.
  • Pills now actually trigger on all players.
  • Revive machine moved to the right - less noisy in the HUD there.
  • Revive machine was not showing up in the ascent - it's now available there.
  • A bug caused the game timer to continue in to subsequent runs. This has been fixed.

New Features:
  • Slot Progression option -- you start with a minimum of 2 slots unlocked; as the players progress in their run, more slots become available. This allows for harder decisions to be made earlier in the game.
  • Cards and Pill sharing are now two separate toggles in the create screen.
  • Create screen will now save your options and display name, so you don't have to re-enter them all the time.
  • Added a "Random" option in the Item Replacement Screen.

更新于:5 月 9 日 下午 4:29
作者:sublimnl

Changelog
  • Starting floor curses will now be sent when the game starts.
  • Chaos is given as a starting item - it does not consume a slot.

更新于:5 月 9 日 下午 1:07
作者:sublimnl

Initial Release