Team Fortress 2

Team Fortress 2

Aquarius
12件中 1-10 を表示
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更新:6月23日 @ 0時24分
更新者:Blade x64

Gave additional staircase to upper path between A and B.
A-B lower door now remains open.
Rearranged point C.
Shifted D balcony (the yellow place) to open directly over the payload path.
Respawn adjustments.
Red's forward exit now kills upon closing.
Lifts now stickyable.
Sticky dislodging on motion added.

更新:6月9日 @ 0時04分
更新者:Blade x64

Various detail improvements.
Added shallow water to finale's lower areas.
Simplified underwater overlay as it was causing issues on some machines.

更新:6月4日 @ 0時16分
更新者:Blade x64

Various detail improvements.
Connected the two alternate paths to the finale at the far stairs.
Gave Red additional vantage point on final.
Blocked off the highground of Blu's dropdown over C until it's capped.

更新:6月2日 @ 0時50分
更新者:Blade x64

Various detail improvements.
Fixed DX8 fallback materials not getting packed.

更新:5月29日 @ 0時18分
更新者:Blade x64

Refined A changes.
Filesize optimization.

更新:5月27日 @ 0時44分
更新者:Blade x64

更新:5月27日 @ 0時09分
更新者:Blade x64

Modified A to accommodate a continuous dry route.
Tweaked C to make it harder for defense to reclaim after losing choke.
Reworked item pickups.
Updated finale particles.

更新:5月19日 @ 0時20分
更新者:Blade x64

Various visual improvements.
Fixed megalodon death trigger intersecting lower flank.
Adjusted defensive cover around A and final.

更新:5月16日 @ 0時54分
更新者:Blade x64

Various visual improvements.
Removed floor from under point A tracks.

更新:5月13日 @ 1時42分
更新者:Blade x64

Various visual improvements.
Redirected Red's initial spawn.
Reworked C's point area.
Adjusted cover around final.
Fixed gaps in func_respawnroom for Blu spawn.