Crystal Project

Crystal Project

Divinity Mod
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更新于:10 月 22 日 下午 5:26
作者:Navi9067

-----1.2-------
Class Changes.
1) Flagellant.
--Added a new abilitie "Scent of Blood"

2) Aerotheurge.
--Audacity = Increase duration to 5 turns while being a once per combat abilitie.
--Windrun = Now also lower healing given by 80% and buffs are apply with 1 turn less.

3) Scoundrel.
--Natural Order =Remove damage in status effect while increase abilitie damage by 5%.
--Borrow Time = Increase status to 5 turns.

4) Ranger.
--Rain of Arrows = Lock to always target the enemie group.
--Anticipate = Fix the reaction being "Self Target" (Ups)

5) Geomante.
--Balance = Added the "Earth" element.
--Fossilize = Added immunity to itself to prevent the status to increase its timer.
--Poison Avatar = Change to "Earth Hide" reduce 30% damage from status like bleed/poison.
--Added a new learnable passive = Earther Resiliance = All debuff are recive with -1 turn.

6) Soldier
--Encourage = Increase AP/CT cost by +5 and status boost by +5.
--Added new passive "Impervious Defense" = Immune to Armor/Resist Down status.
--Added new passive "Natural Tank" = +1 Physical/Resistence per level.

7) Witch.
--Soul Snap = Added "Ignore Reflect"
--Replace "Dark Arts" passive for "Soul Stealer.

8) Hydrosophist.
--Replace innate passive "Avatar of Frost" to "Cold Heart"

更新于:10 月 9 日 下午 12:53
作者:Navi9067

----1.1------
Class Changes.
1) Flagellant.
--Bleed Out = Increase damaga/Crit Change/Crit Damage by 5%.

2) Hydrosophist.
--Water Ball = Now remove Burn.
--Winter Blast = Now remove Burn/Warm.
--Cold Snap = Now can hit none freeze enemies.

3) Geomancer.
--Fortify = Now can only target the caster. + Added earth element.

4) Pirokinetick.
--Overcharge = Increase HP cost from 15% to 25%.
--Infectious Flame = Now is lock to only target everything.


---Status Change----
--Water of Life = Increase HP from 20% to 30%.
--Severe Burn = Cant be Heal.
--Soul Snap = Cant be Heal.
--Careful = Grant immunity to interrupt.


----Quality of Life--------
1) Alot of the text fixes.
2) Change the name of the "secret" boss.


---Potential Changes-----
I cant remember if this change where arleady implemented or I make then later and never publish them.

1) Scoundrel: Execute = Replace Stop Debuff with Dual wield restriccion.

2) Melchior: Summon Fragments = Change to be a free action.

更新于:5 月 4 日 下午 3:30
作者:Navi9067