Garry's Mod
BattleBeats | Dynamic Music System
Mostrando 11-20 de 65 aportaciones
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Actualización: 9 NOV a las 4:15 a. m.

  • Temporarily disabled cleanup of non-existing track paths

Actualización: 8 NOV a las 3:02 a. m.

  • Added an option to copy formatted track description from a pack for the Steam Workshop

Actualización: 7 NOV a las 2:06 p. m.

  • Fixed missing icon in context menu

Actualización: 7 NOV a las 11:26 a. m.

  • Added support for Action Music
  • Optimized Exclusive Play mode
  • Improved pack name trimming

Actualización: 5 NOV a las 1:47 p. m.

  • Added sorting to the track selector
  • Added a search bar to the track selector
  • Added a new user guide
  • Improved UI smoothness with animations and color transitions

Actualización: 2 NOV a las 10:14 a. m.

  • Added an option to force combat music
  • Added the ability to include subtitles for tracks in a pack
  • Added an option to view full lyrics of tracks through the new track previewer feature
  • Fixed an issue where tracks sometimes didn’t restore properly after cleaning up the map

Actualización: 24 OCT a las 9:06 a. m.

  • Fixed an issue where, if ambient was disabled and the player died with an assigned combat track playing while the NPC was still present, the track would continue playing as ambient
  • Fixed an issue where high volume confirmation could increase volume without user input
  • Fixed an issue where high volume for the preview station could apply without user input

Actualización: 22 OCT a las 3:38 a. m.

  • Debug mode improvements
  • Fixed issues with pack verification

Actualización: 21 OCT a las 6:59 a. m.

  • Pack verification improvements
  • Added a "Reload Packs" button to the options GUI

Actualización: 20 OCT a las 8:02 a. m.

  • UI optimization
  • Added automatic pack verification/check when debug mode is enabled