Garry's Mod

Garry's Mod

BattleBeats | Dynamic Music System
Showing 31-40 of 65 entries
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Update: Aug 21 @ 10:43am

  • Fixed rare "bad argument #1 to 'PlayFile' (string expected, got nil)" error during cleanup
  • Notification visualizer is now more 'alive'
  • Visualizer smoothing is now enabled by default
  • Notification position can now be changed

Update: Aug 20 @ 3:45pm

  • Fixed issue where the "NPC Fight Triggers Combat" setting was not working
  • Added missing "NPC Fight Triggers Combat" setting to the options GUI
  • Minor code optimizations

Update: Aug 19 @ 5:05pm

  • Improved pack loading speed (up to 6x faster)
  • Fixed pack loading in multiplayer

Update: Aug 19 @ 3:36pm

  • Improved packs loading

Update: Aug 10 @ 11:03am

  • New notification animation
  • Fixed notifications sometimes not disappearing correctly

Update: Aug 7 @ 8:56am

  • Added option to lower music volume while in game menu or spawnmenu
  • Pack selector now displays basic info about each pack (size, creation date, author)
  • Changed color of local packs in the selector to a darker blue
  • Visualizer now correctly uses nearly all available samples
  • Minor fixes in track playback function

Update: Aug 4 @ 11:13am

  • Added option to load local packs
  • Improved "Reload Packs" functionality

Update: Aug 1 @ 10:47am

Update: Aug 1 @ 10:43am

  • Added support for 16th Note packs
  • Added warning message when 16th Note or Action Music is enabled/mounted
  • Tracks now persist after cleanup
  • Minor optimizations in server-side code
  • Debug mode now prints additional information
  • UI fixes and tweaks

Update: Jul 31 @ 3:03pm

  • Added extensive PvP support with customizable behavior and options
  • Improved performance through server-side code optimization