饥荒联机版

饥荒联机版

Glommer Transport [Reworked]
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更新于:9 月 26 日 上午 10:21

Patch 1.1.1:

  • Removed a few unnecessary returns.

更新于:9 月 22 日 下午 5:55

Patch 1.1.0:

  • Glommer should now no longer fall asleep while transporting something.
  • Fixed an issue with Glommer's Flower still having a placer when Glommer is dead.
  • General code changes.

更新于:7 月 26 日 下午 11:45

Patch 1.0.9:

  • Fixed an issue where if Glommer was removed instead of killed they would not drop their held object.
  • General code changes.

更新于:7 月 12 日 上午 10:22

Patch 1.0.8:

  • Fixed a crash with Glommer transporting Cherry Forest's Lilyhouse and changed how childspawners and spawners forgot their childen when transported.
  • General code changes.

更新于:7 月 10 日 上午 9:25

Patch 1.0.7:

  • Fixed a crash if an entity has no savedata of its own when picked up by Glommer.
  • General code changes.

更新于:7 月 10 日 上午 1:06

Patch 1.0.6:

  • Updated code related to spawners being transported by Glommer.
  • General code changes.

更新于:7 月 10 日 上午 12:38

Patch 1.0.5:

  • Spawners (e.g., Pig Houses), Pinchin' Winch, and Masts can now be transported by Glommer.
  • Glommer's Flower can be used while mounted.
  • General code changes.

更新于:6 月 14 日 上午 9:55

Patch 1.0.4:

  • Charlie's Stage Lectern may not be picked up anymore due to crashing.
  • General code changes.

更新于:6 月 7 日 上午 9:36

Patch 1.0.3:

  • Adjusted the function responsible for Glommer's Flower getting placers for items that have "_item" or "_kit" prefab variants.
  • General code changes.

更新于:5 月 1 日 下午 5:43

Patch 1.0.2:

  • When Glommer picks up an object, if it has a recipe, it will be checked if it has a placer set before setting the deploy spacing. This should resolve any issues with certain structures that have a recipe but no placer set, defaulting to 3.2 deploy spacing instead of the fallback configurable value.
  • Glommer will now attempt to restart their actions if they were frozen/asleep in the middle of them and will also be able to move out of their "bored" state instantly.
  • General code changes.