Garry's Mod

Garry's Mod

Movement QoL
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更新于:12 月 16 日 上午 4:29
作者:sApieNz

  • "sv_movementqol_noairsprint" now simply disables client's ability to press sprint bind instead of disabling sprinting on a player's entity
  • Added server cvars to control intervals of footstep sounds
  • Client speeds and collisions are now properly predicted, which fixes janky camera movements and high ping lags
  • General code clean-up

更新于:9 月 7 日 下午 3:01
作者:sApieNz

  • CVars to control player speeds and hull size
  • Viewpunches no longer apply if their angle is too steep for player's view to fix viewmodel zoomies. They'll still derp out if you move your mouse too fast though (only below 500 velocity)
  • Reorganized settings menu
  • Some cvars have been renamed to be less confusing
  • General code clean-up

更新于:4 月 28 日 上午 7:31
作者:sApieNz

  • New Crouch-Jumping Method
  • Ping shouldn't break things now, since i implemented prediction(?)

更新于:4 月 26 日 上午 6:25
作者:sApieNz

Added new ConVar to limit crouch-jumping ("sv_movementqol_airduck")

更新于:4 月 21 日 上午 6:21
作者:sApieNz

Initial Creation