Garry's Mod

Garry's Mod

Movement QoL
Showing 1-4 of 4 entries
Update: Sep 7 @ 3:01pm

  • CVars to control player speeds and hull size
  • Viewpunches no longer apply if their angle is too steep for player's view to fix viewmodel zoomies. They'll still derp out if you move your mouse too fast though (only below 500 velocity)
  • Reorganized settings menu
  • Some cvars have been renamed to be less confusing
  • General code clean-up

Update: Apr 28 @ 7:31am

  • New Crouch-Jumping Method
  • Ping shouldn't break things now, since i implemented prediction(?)

Update: Apr 26 @ 6:25am

Added new ConVar to limit crouch-jumping ("sv_movementqol_airduck")

Update: Apr 21 @ 6:21am

Initial Creation