武装突袭3

武装突袭3

GX - Drones
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更新于:12 月 10 日 上午 8:34
作者:GanX

Update 1.4.1

Info
Apologies for two updates in such a short span of time. We are committed to fixing any issues as they arise and we appreciate your feedback greatly. We needed to correct how our revised assets showed up in the vanilla arsenal and editor as was pointed out by one of you guys, hence the update. Coincidentally we also found a solution for the flight model issues that the RQ-11B was having. Fixing the RQ-11B's flight model was a big deal for us as Arma does not like vehicles this small and we found a unique way of solving it, we are happy to share this information if anyone is interested and in a similar situation :)

Again, happy holidays to everyone!

Changes

General
- Added dummy weapon item which will force the magazines to be available in the grenade section for 3den editor's equipment storage attribute
- Fixed script error where multiple weapon holders were available when picking up/placing drones

RQ-11B Raven
- Fixed the Geometry LOD's size/weight distribution to deal with the flight model issues
- Fixed the flight model config to now better interact with the new Geo LOD
- Fixed a shadow related bug for the rudder and elevator

更新于:12 月 8 日 下午 12:06
作者:GanX

Update 1.4


New

MQ-8B (Armed)
- Added armed variant of the MQ-8B Fire Scout which comes with 2 new custom pylons
- 2x Rack for AGMs/AAMs
- 12x 70mm Rocket Pod
- Added pylon compatibility for ace AGMs
- Added pylon compatibility for RKSL CVWP supporting various 70mm Rockets and AGMs

RQ-11B Raven
- Added the RQ-11B Raven (Disclaimer: Please check the "Discussion" section for more info)


Changes

General
- Reworked the entire mod structured and moved to HEMTT (this will mean server keys will be updated with every update going forward)
- Code optimization and cleanup based on HEMTT best practice
- Added UAV battery which can be used as alternative to ace's battery to recharge smaller drones which are placed down
- Added option to recharge drones when in your inventory using ace's self interactions
- Adjusted all deployable items to be magazines, all the fuel information directly in the ammo count of the magazine
- Adjusted ace self actions, moved to seperate ace compat pbo and automatically detects compatible magazines
- Fixed both WS & Vanilla Compatiblity for UserActions and ACE_Actions, should now be able to recharge drones properly which are placed via the new inventory items
- Fixed extended event handler issues/errors where possible, moved all event handlers to seperate GX subclass
- Removal of WS IED Drone pylons on spawn, players now need to bring pylons with them to load

MQ-8B
- Added a second class/recon variant of the MQ-8B with the benches default enabled (As per popular request)
- Adjusted IR/Visual/Radar targeting for the MQ-8B, it should now be lockable
- Fixed sound config errors relating to volume
- Fixed wreck collisions for player
- Fixed 3D model where some faces were collapsed in on itself causing errors
- Fixed Green Camo damage model where rvmats were not applying correctly
- Removed crash protection for the benches

Black Hornet 4
- Adjusted Shadow LOD to Stencil Shadows
- Fixed 3D model where some faces were collapsed in on itself causing errors

Drone 40
- Adjusted Shadow LOD to Stencil Shadows
- Adjusted inventory icons to show the colour stripe
- Fixed animation selections that caused error due to them being used multiple times
- Fixed antenna animation that previously clipped through the model

Honeybadger
- Adjusted Shadow LOD to Stencil Shadows
- Adjusted handling and suspension, it should behave a little better over terrain
- Fixed 3D model where some faces were collapsed in on itself causing errors
- Increased damage of the AT mine by 25%

更新于:9 月 21 日 下午 3:14
作者:GanX

Update 1.3

Changes

General
- Fixed deployable items counting as mine detectors.
- Adjusted classnames of all drones to be faction specific, added all drone variants to each faction to be used in the editor/zeus
- Added fuel persistence of drones, picking up and redeploying them no longer resets their fuel, it is recommend bringing UAV batteries to refuel them
- Added inventory items for vanilla drones that can be placed/picked up via our existing framework which includes the following drones:
ED-1D Pelter
ED-1E Roller
XM312A HMG
XM307A GMG
Remote Designator (Desert)
Remote Designator (Woodland)
AR-2C Darter
AL-6 Pelican
AL-6 Pelican (Medical)
Demining Drone
- Added inventory items for Western Sahara drones that can be placed/picked up via our existing framework which includes the following drones:
IED UAV
AP-5 Bustard

MQ-8B
- Added new UAV: MQ8B 'FireScout' (Recon), armed variant to follow soon

Black Hornet 4
- Adjusted Black Hornet 4 AI detection (it should be harder to detect now)
- Adjusted BlackHornet4 sounds, slightly higher frequency and reduced volumes

Drone 40
- Increased air threat for the D40 HE variant
- Fixed Drone40 Smoke (Orange) hand deployment typo
- Fixed Drone40 Smoke (Yellow) classname typo for the independent side
- Decreased Drone40 HE damage, from various comments/testing this should help balance it a tad more whilst still remaining viable
- Adjusted Drone40 HE explosion crater and sound adjusted to be grenade type rather than mine
- Added Drone40 inventory item texture (will be replaced later for variant textures)

Honeybadger
- Adjusted Honeybadger inventory item textures to show the camo correctly
- Adjusted Honeybadger theat/detection for AI, should be less recognisable at long distances
- Adjusted Honeybadger PhysX / handling confg, should be less prone to slipping and toppling over. Though expect further changes to this in the next update as we add suspension

更新于:4 月 22 日 上午 9:18
作者:GanX

Update 1.2

Changes

General
- Added options to hand deploy or place on ground separately in ace interactions. Default option is settable via CBA settings.
- Added UAV Battery Integration for all drones when ACE is loaded. (Accessible with ace interactions)
- Adjusted CBA Settings category and setting descriptions to be clear on what they are doing.
- Fixed issue that stops the player from picking up the drone when they are connected to it but not controlling them.
- Fixed some cases of toppling over when placing and using auto connect functionality, a small delay (.5 seconds) has been introduced before you connect automatically.

Drone40
- Adjusted damage values for the Drone40 HE down by ~25% and shortened explosive radius slightly.
- Fixed issue where drone placement/deployment would allow loaded magazines to be used.
- Increased weight of the Drone40 HE from 2.4 lbs to 2.8 lbs.
- Decrease weight of the Drone40 Recon from 3.0 lbs to 2.4 lbs.

更新于:4 月 12 日 上午 7:05
作者:GanX

Update 1.1

Changes
- Fixed a visual bug on the Black Hornet 4's tail rotor
- Adjusted the Black Hornet 4's flight model to try and make it easier to control while in auto hover (Its difficult to get this just right so expect more tweaks in the future)
- Removed the CBA double click deploy feature (was a bit over the top)
- Added more checks to the D40 deployment
- Added more checks to the pickup system
- Fixed a bug that could sometimes remove scroll wheel options from other mods (Thanks SlayNoMore for pointing it out)

更新于:4 月 9 日 上午 10:05
作者:GanX

Update 1.0

- Release