Arma 3
AI Resurrection
Hiển thị 11-20 trong 22 mục
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Cập nhật: 11 Thg06 @ 8:54am

🛠️ Fixed:
Resolved an issue where AI units, after being revived by a player, would sometimes consider their allies as enemies. The attack filter has been improved to prevent friendly fire and to ensure AI continues engaging incapacitated enemies properly.

Cập nhật: 10 Thg06 @ 9:51am

🔧 Fixed:
Fixed a bug where reviving an ally caused the AI to attack them. Now, the behavior has been adjusted to prevent friendly fire and ensure incapacitated enemies are properly finished off.

Cập nhật: 7 Thg06 @ 10:23am

⚙️ Fixed
- AI now revives only one teammate at a time, even if multiple are nearby, improving coordination.
- Enemies incapacitated by the AI are eliminated more effectively without bugs.

Cập nhật: 5 Thg04 @ 3:32pm

⚙️ Improved:
- Units inside any vehicle are now fully excluded from the revive system. They won’t disembark to perform revives unless explicitly ordered.
- Once disembarked, they will automatically go revive nearby allies as usual.
- The closest unit will now always be selected to perform the revive.
- Improved movement precision towards incapacitated units for more accurate positioning.

Cập nhật: 5 Thg04 @ 4:15am

⚙️ Improved:
- The AI reanimation has been improved by adding relative positions to the squad and repeating the assigned unit's movement up to 3 times, ensuring that the first unit almost always performs the reanimation.

Cập nhật: 3 Thg04 @ 10:06am

⚙️ New:
- Now works with scripts and unit spawn modules.

⚙️ Improved:
- No longer gives orders to units in vehicles for revival.
- Adjusted revival distance to ensure units reach the target properly.

Cập nhật: 1 Thg04 @ 9:36am

⚙️ Reverted to the original script due to issues in the obfuscated version.

Cập nhật: 1 Thg04 @ 9:04am

⚙️ Fixed
- AI no longer revives itself automatically when the leader is incapacitated, also correcting other unintended revival behaviors.

Cập nhật: 31 Thg03 @ 6:12pm

🛠 Bug Fixes:
- Fixed an issue where revived units were removed from their group.

✨ Improvements:
- Reduced the revive radius for more realistic animations.
- Changed the medic assignment system: now the first available unit will revive instead of a designated medic.
- Improved the health system: units now enter incapacitated mode at 0.99 damage and have extra health while incapacitated.

Cập nhật: 31 Thg03 @ 11:26am

🆕 Update - Patch Notes

🔹 New Leadership Menu: You can now become the leader of your group or transfer leadership to another member using the User7 key. This is especially useful after respawning when leadership is automatically reassigned.

🐛 Bug Fix: Fixed a minor issue at the start of the game where an undefined variable error appeared due to the wrong script being used.

✅ Improved stability and group management