Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

Ugh-Zan IV Melee Attack
Viser 1–9 av 9 bidrag
Oppdatering: 23. okt. @ 8.58

- Prevent Ugh Zan from destroying players with God mode

Note:
Ugh Zan can still destroy actors who are not of the same alignment, regardless if they are a player or not.

Oppdatering: 30. mars @ 19.59

- Fix Steam Workshop icon. (For real this time, promise!)

Oppdatering: 27. mars @ 20.34

- Add randomised camera position
- Add comments that explain why stuff does what it does
- Updated Steam Workshop icon

Oppdatering: 27. mars @ 5.16

- Remove unnecessary stuff from the program;
- Explain how the example usage works;
- Update Steam Workshop icon.

Oppdatering: 27. mars @ 4.15

Melee hit is now always fatal.
- Remove global variable worldGlobals.A_UGHZAN_STOMP_DAMAGEVALUE
- Add global variable worldglobals.A_UGHZAN_STOMP_DESTRUCTIONNAME
- Change default of global variable worldGlobals.A_UGHZAN_STOMP_ANIMATIONTIME from 0.5 to 0.4
- Change default of global variable worldGlobals.PXUGHZAN_WAIT from 0.2 to 0.35
- Update Steam Workshop icon.

Oppdatering: 26. mars @ 22.57

- Update Steam Workshop icon.

Oppdatering: 26. mars @ 22.15

- Now handling multiple Ugh-Zans at the same time!
- Add global variable worldGlobals.A_UGHZAN_LEG_FRONTLEFT
- Add global variable worldGlobals.A_UGHZAN_LEG_FRONTRIGHT
- Add global variable worldGlobals.A_UGHZAN_LEG_BACKLEFT
- Add global variable worldGlobals.A_UGHZAN_LEG_BACKRIGHT
- Add global variable worldGlobals.A_UGHZAN_LEG_HEIGHT_EPSILON
- Add global variable worldGlobals.A_UGHZAN_LEG_DISTANCEFROMGROUND
- Add global variable worldGlobals.A_UGHZAN_STOMP_ANIMATIONTIME
- Add global variable worldGlobals.PXUGHZAN_WAIT
- Add global function bool worldGlobals.A_UGHZAN_STOMP_FUNC_PRESTOMP(actor, leg, dummy)
- Add global function void worldGlobals.A_UGHZAN_STOMP_FUNC_POSTSTOMP(actor, leg, dummy)



Oppdatering: 26. mars @ 21.22

- Add global variable worldGlobals.A_UGHZAN_STOMP_DAMAGEVALUE;
- Add global variable worldGlobals.A_UGHZAN_STOMP_DAMAGETYPE;
- Add global variable worldGlobals.A_UGHZAN_STOMP_RADIUS.
These global variables can be changed at any time and the change will take immediate effect.

Oppdatering: 26. mars @ 20.58

Initial release.