Garry's Mod

Garry's Mod

VRMod x64 - Extended
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Opdatering: 10. juli kl. 14:47

-Gameplay: reduced the glow around the muzzle and blacklisted a few weapons from having laser ( RPG, Physgun, Gravitygun, ArcVR combine sniper, laserpointer, crowbar...)
-Gameplay: forcing hands on respawn

Opdatering: 10. juli kl. 11:32

-Gameplay: added realistic weapon laser with changeable color (in HUD/UI tab, switch color menu from beam to laser)

Opdatering: 10. juli kl. 9:45

-VRUI: polished up a weaponmenu

Opdatering: 9. juli kl. 15:20

-UI: brought back flashlight hand switch and weapon adjustments (Gameplay tab)
-Melee: fixed switched hands bug

Opdatering: 9. juli kl. 12:01

-VRUI: New weapon menu (beta)
-VRUI: Swapped quick settings with weapon menu
-Controls: Updated default quest 3 bindings to address the change

Opdatering: 8. juli kl. 11:56

-Pickup/Melee added NPC pickup (enable in gameplay settings)

The NPC will be converted to ragdoll on pickup and any damage will be transferred back to NPC. Works well if Zippy's Gore Mod and Reagdoll if you know what I mean...

Opdatering: 8. juli kl. 1:21

-Controls: switching off smooth turn enables snap turn
-Controls: max smooth turn rate is increased
-Controls: more teleportation settings - which hand to use to aim, server side switch and teleportation distance (also server side)

Opdatering: 7. juli kl. 21:56

-Melee improvements for damage calculations and no more "superman punches"

Opdatering: 7. juli kl. 8:21

-Fixed mirror autoscale

Opdatering: 7. juli kl. 8:03

-Updated default binding for quest 3

--- On Foot ---

Teleport () - Right Joystick + Right Thumb Rest
Reload - Left Thumb Rest + Right Thumb Rest
Weapon menu - Right Joystick
Quick menu - Y
Use - X
Sprint - Left Joystick
Secondary fire - Left Trigger
Crouch - A
Jump - B

--- In Vehicle ---

Forward - Right Trigger
Reverse - Left Trigger
Hand Break - A
Turbo - B
Turret - Right Joystick
Quick menu - Y
Exit - X