Starbound

Starbound

Frack Them Gleaps
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更新于:2 月 1 日 下午 6:01
作者:AgentKirin

Reverted some changes I'd made to hop.behavior.patch... and it actually works now! *yay*

更新于:2 月 1 日 下午 5:54
作者:AgentKirin

So removing the part of gleap.monstertype.patch where I turned off contact damage leads to the reverse of a few tries ago: damaging at rest but not while hopping.

更新于:2 月 1 日 下午 5:51
作者:AgentKirin

更新于:2 月 1 日 下午 5:47
作者:AgentKirin

Okay, so, patching the behavior seems to do the trick... a little too well. They weren't doing damage while passive OR aggro. Gonna have to fix that, but it's progress!

更新于:2 月 1 日 下午 5:31
作者:AgentKirin

hey guess who forgot a folder layer

更新于:2 月 1 日 下午 4:19
作者:AgentKirin

更新于:2 月 1 日 下午 4:13
作者:AgentKirin

更新于:2 月 1 日 下午 3:46
作者:AgentKirin

So apparently, the Gleaps are only doing contact damage when they jump rn. gotta figure out what to patch (or un-patch) to change that. It's not the cooldown on the existing hostileAction, ik that much.

更新于:2 月 1 日 下午 2:15
作者:AgentKirin

No longer crashes on startup, but the Gleaps are still doing contact damage. It might not be FU itself...? idk

更新于:2 月 1 日 下午 1:52
作者:AgentKirin