Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Dandy's Floors
12件中 1-10 を表示
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更新:5月31日 @ 14時41分
更新者:_Play_

The module can no longer strike out the bomb when ran on TP.

更新:4月30日 @ 11時20分
更新者:_Play_

Implement Dynamic Scoring for Twitch Plays (courtesy of VFlyer ^^)
Other minor TP fixes.

更新:4月29日 @ 10時28分
更新者:_Play_

Fix Astro's machine count change rule not being processed correctly.

更新:4月3日 @ 9時26分
更新者:_Play_

Fix Poppy's rule not being processed correctly.

更新:4月1日 @ 13時14分
更新者:_Play_

Fix Gigi's rule not being processed correctly.

更新:2月22日 @ 2時05分
更新者:_Play_

Fix the way Brightney's rule is processed.

更新:2月18日 @ 12時12分
更新者:_Play_

Fixed a logging line where player's toon number used to be logged using one-based indexing, instead of zero-based indexing. (an artifact from one of the previous manual versions)

更新:2月9日 @ 18時56分
更新者:_Play_

Fix the module logging ID always being set to 0.

更新:2月8日 @ 5時58分
更新者:_Play_

Force the module to ignore itself regardless of its ignore list on the repository of manual pages.

更新:2月7日 @ 10時41分
更新者:_Play_

The module can now generate stages before the lights in the gameplay room turn on.
Minor fix for the case where the serial number is somehow longer than 6 characters.