Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Dandy's Floors
Ergebnisse 1–10 von 12
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Update: 31. Mai um 14:41
von _Play_

The module can no longer strike out the bomb when ran on TP.

Update: 30. Apr. um 11:20
von _Play_

Implement Dynamic Scoring for Twitch Plays (courtesy of VFlyer ^^)
Other minor TP fixes.

Update: 29. Apr. um 10:28
von _Play_

Fix Astro's machine count change rule not being processed correctly.

Update: 3. Apr. um 9:26
von _Play_

Fix Poppy's rule not being processed correctly.

Update: 1. Apr. um 13:14
von _Play_

Fix Gigi's rule not being processed correctly.

Update: 22. Feb. um 2:05
von _Play_

Fix the way Brightney's rule is processed.

Update: 18. Feb. um 12:12
von _Play_

Fixed a logging line where player's toon number used to be logged using one-based indexing, instead of zero-based indexing. (an artifact from one of the previous manual versions)

Update: 9. Feb. um 18:56
von _Play_

Fix the module logging ID always being set to 0.

Update: 8. Feb. um 5:58
von _Play_

Force the module to ignore itself regardless of its ignore list on the repository of manual pages.

Update: 7. Feb. um 10:41
von _Play_

The module can now generate stages before the lights in the gameplay room turn on.
Minor fix for the case where the serial number is somehow longer than 6 characters.