Left 4 Dead 2
[VScript] Stomptality
Mostrando 1-8 de 8 aportaciones
Actualización: 14 FEB a las 9:47
por 3ipKa*

-quick fix, accidentally cut out the whole damage function…
Thanks to Azuro SR-04 for reporting.

Actualización: 13 FEB a las 9:34
por 3ipKa*

-added survivors replicas (Zoey, Louis, Bill, Francis)

Actualización: 12 FEB a las 1:20
por 3ipKa*

-added survivors replicas (Nick, Ellis, Coach, Rochelle)
I haven't figured out what lines to give the l4d1 survivors yet.
Thanks to Umby Gaming.

Actualización: 9 FEB a las 5:09
por 3ipKa*

-more variety for zombie's anims (activities) to stomp for more flexibility: climb, sit_to_stand, stand_to_sit (same for lie)…
Were only "downed from shove", siting, lieing.
Maybe need to adjust anim cycles…
Thanks to Blitz and senzawa for suggestion.

Actualización: 8 FEB a las 13:24
por 3ipKa*

-stomping kills is counted in statistics;
-invincibility during animation; (孩子们,圣娅终于实装)
-head gib. (ChimiChamo, tomaz)

ToDo:
-survivors voice lines;
-more zombies' state variations to stomp;
-particle effect;
-stomp SI.


Actualización: 31 ENE a las 22:48
por 3ipKa*

I'm dumb… Forgot to remove debug.

Actualización: 31 ENE a las 21:53
por 3ipKa*

Quick fix of damage to uncommon infected. Thanks to Ninpan.

Actualización: 27 ENE a las 23:56
por 3ipKa*

Initial release