Left 4 Dead 2

Left 4 Dead 2

[VScript] Stomptality
Visualizzazione di 1-8 elementi su 8
Aggiornamento: 14 feb, 9:47

-quick fix, accidentally cut out the whole damage function…
Thanks to Azuro SR-04 for reporting.

Aggiornamento: 13 feb, 9:34

-added survivors replicas (Zoey, Louis, Bill, Francis)

Aggiornamento: 12 feb, 1:20

-added survivors replicas (Nick, Ellis, Coach, Rochelle)
I haven't figured out what lines to give the l4d1 survivors yet.
Thanks to Umby Gaming.

Aggiornamento: 9 feb, 5:09

-more variety for zombie's anims (activities) to stomp for more flexibility: climb, sit_to_stand, stand_to_sit (same for lie)…
Were only "downed from shove", siting, lieing.
Maybe need to adjust anim cycles…
Thanks to Blitz and senzawa for suggestion.

Aggiornamento: 8 feb, 13:24

-stomping kills is counted in statistics;
-invincibility during animation; (孩子们,圣娅终于实装)
-head gib. (ChimiChamo, tomaz)

ToDo:
-survivors voice lines;
-more zombies' state variations to stomp;
-particle effect;
-stomp SI.


Aggiornamento: 31 gen, 22:48

I'm dumb… Forgot to remove debug.

Aggiornamento: 31 gen, 21:53

Quick fix of damage to uncommon infected. Thanks to Ninpan.

Aggiornamento: 27 gen, 23:56

Initial release