Garry's Mod
16th Note | Gameplay Music
Se afișează 31-38 din 38 intrări
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Actualizare: 18 ian. @ 22:32

-- Added warnings for music tracks that failed to load

Actualizare: 18 ian. @ 20:26

-- Added current music trackers in the settings
-- Music fades faster depending on FPS

Actualizare: 17 ian. @ 1:56

-- Improved enable/disable system. You can now disable ambient/combat music individually for music packs. As a side effect, you will have to re-disable packs that you disabled with the previous system.

Actualizare: 11 ian. @ 20:46

-- Debug mode is now an option the settings
-- LOS Only is now on by default

Actualizare: 11 ian. @ 12:19

-- Fixed an issue where nombat combat songs can play as ambient and vice versa

Actualizare: 10 ian. @ 1:13

-- Fixed an error relating to the disabled database not existing for first time users

Actualizare: 9 ian. @ 16:28

-- Moved WaitOff variable so it is updated properly. Combat music now properly waits the proper amount of time before fading into ambient.

Actualizare: 9 ian. @ 14:42