Company of Heroes 3

Company of Heroes 3

(8) Oliveto Citra
Showing 41-50 of 60 entries
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Update: Jan 20 @ 2:14am

swapped positions 1 and 3 for both teams given map orientation
additional detailing added
added 2 wooden sheds to right VP

Update: Jan 19 @ 1:38pm

Update: Jan 19 @ 6:15am

Update: Jan 17 @ 4:41pm

Update: Jan 17 @ 12:48pm

Update: Jan 17 @ 8:55am

substantial update.

*reworked atmosphere
*reworked orchards and vineyards
*increased spacing in lanes
*reworked south forestry area
*smoothed terrain over
*moved some of the cap points to be more central to their territories
*took a view on hedges and removed most yellow hedges. large_01 has been grouped to feel more natural in longer hedge rows

this doesn't seem a lot at first glance, but it's a substantial amount of work aimed at addressing feedback received so far as well as overall enhancing the pathing and playability of the map

Update: Jan 15 @ 10:34am

Update: Jan 12 @ 3:34am

Revamped central fortified line
Cover pass in forrestry area
Added hedge blockers closer to base are in centre player bases
Moved some of the territory points further away from the base areas

Update: Jan 12 @ 3:27am

Update: Jan 11 @ 5:30pm