Company of Heroes 3

Company of Heroes 3

(8) Oliveto Citra
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Update: 20 jan om 2:14

swapped positions 1 and 3 for both teams given map orientation
additional detailing added
added 2 wooden sheds to right VP

Update: 19 jan om 13:38

Update: 19 jan om 6:15

Update: 17 jan om 16:41

Update: 17 jan om 12:48

Update: 17 jan om 8:55

substantial update.

*reworked atmosphere
*reworked orchards and vineyards
*increased spacing in lanes
*reworked south forestry area
*smoothed terrain over
*moved some of the cap points to be more central to their territories
*took a view on hedges and removed most yellow hedges. large_01 has been grouped to feel more natural in longer hedge rows

this doesn't seem a lot at first glance, but it's a substantial amount of work aimed at addressing feedback received so far as well as overall enhancing the pathing and playability of the map

Update: 15 jan om 10:34

Update: 12 jan om 3:34

Revamped central fortified line
Cover pass in forrestry area
Added hedge blockers closer to base are in centre player bases
Moved some of the territory points further away from the base areas

Update: 12 jan om 3:27

Update: 11 jan om 17:30