Project Zomboid

Project Zomboid

[B42] Week One NPC
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Uppdatering: 12 jan @ 2:18

new chat prompts
taking from body in a shop is not recognized as buying
fixes in recogition of illegal actions
not spawning parties in player base home
inhabitants will leave player house
should they spawn or enter there somehow
barehands attack deals much less damage (update Bandits mod to make it work)

Uppdatering: 11 jan @ 7:56

killing thieves and graffiti vandals is now legal
friday is the starting day (as it was on july 9th 1993)
healing now pays $50
final solution (aka nuke) sandbox option

Uppdatering: 10 jan @ 5:11

fixed "giants"

Uppdatering: 10 jan @ 4:19

transfering items between player backpacks is not recognized as buying anymore
items once bought are remembered as bought to avoid double paying
logs once sold are remembered as sold to avoid double earning
more prompts for chat
improved combat (they wont attack while standing up, also their attack will be cancelled if they are pushed/hit on time)


Uppdatering: 9 jan @ 14:28

car spawn limit
Shadesz civilian sounds
new prompts for chat
nurse can heal
new dance anims
start day sound is quiter

Uppdatering: 8 jan @ 15:35

can loot from profession buildings

Uppdatering: 8 jan @ 15:11

dance anims

Uppdatering: 8 jan @ 14:05

my home is my castle rule
removed print logs

Uppdatering: 8 jan @ 6:53

hotfixes

Uppdatering: 8 jan @ 3:16