Garry's Mod
Team Fortress 2 Gamemode - Cut/Unused weapons
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Aggiornamento: 13 mar, 10:48

Now Soldier & Heavy owns SPAS-12

Aggiornamento: 27 feb, 4:02

Aggiornamento: 26 feb, 11:36

Aggiornamento: 26 feb, 11:31

Aggiornamento: 26 feb, 11:09

(possibly and hopefully) fixed Dynamite pack lua script error in multiplayer

Aggiornamento: 26 feb, 9:58

Two more clip sizes for Dynamite pack (Yeah-yeah I am trying to make this weapon useful, so why not)

Aggiornamento: 26 feb, 9:16

fixed Dynamites pack ammo system and cooldown time increased

Aggiornamento: 26 feb, 6:28

Dynamite pack for Demoman :D

(this weapon is pretty poor, but playable. WIP)

Aggiornamento: 18 feb, 11:57

SPAS-12 is no longer for Scout, it is now for Engineer. (Scout already has a primary unused weapon)

+Buff: +1.20% max primary ammo

Aggiornamento: 27 gen, 11:59

The Deputy model is now fixed
(model and texture by NeoDement)
unfortunately this does not fix the existing model, so please use Deputy instead of "engy revolver"