Garry's Mod
Team Fortress 2 Gamemode - Cut/Unused weapons
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Aggiornamento: 20 gen, 11:14

Aggiornamento: 20 gen, 10:57

New Stats for Scout's SPAS-12

+ clip size has been increased for 7 to 8

+ this weapon deploys faster +20%

-This weapon has less bullet spread (not as much as before)

Aggiornamento: 20 gen, 10:30

-All weird weapons that have weird mechanics (or duplicate existing weapons) have been removed

-Sniper Viewfinder now has the correct name

-The Scout's Shotgun was replaced with the "Kanopy Killer" or "SPAS-12" (but without the icon)
(This weapon model was made by Sparkwire and Svdl)

Aggiornamento: 12 gen, 5:00

Leadpipe has been renamed from "Heavvy's hammer" to "Leadpipe" and the hand doesn't look broken.

However the weapon is still invisible in firstperson :( (WIP)

Aggiornamento: 11 gen, 14:35

Aggiornamento: 11 gen, 12:56

Deleted the Lua file again.

Aggiornamento: 11 gen, 12:47

Heavy's Leadpipe (WIP)

now it has a texture model

Aggiornamento: 7 gen, 13:28

Engie's fists has been restored

Aggiornamento: 7 gen, 9:21

now addon should not conflict with gamemode (deleted 50-60 MB)

Aggiornamento: 7 gen, 9:12

Some models/files have been removed to avoid conflicts with gamemode