DayZ
Admirals Mutant Mod
Viser 1–10 av 28 bidrag
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Oppdatering: 25. okt. @ 11.52

Added timestamps to various logs
Added BioWolves
ADM_Biowolf

Oppdatering: 1. okt. @ 10.16

Added NULL SteamID protection to mutant JSON

Oppdatering: 30. aug. @ 11.37

Changed Mutant slots for offhand mod

Oppdatering: 18. aug. @ 11.58

Adjusted flower poision XP
Adjusted Pylon health
Added Admin logging

Oppdatering: 16. aug. @ 21.15

Changed Mutant NVG effects
Changed set Max cap on flower XP

Oppdatering: 28. juli @ 11.24

Fixed NVG issues

Oppdatering: 26. juli @ 12.38

Changed mutant NVG to PPEffect
Changed adjusted feeding XP to pre update stats
Fixed mutants not saving there mutations between death

Oppdatering: 1. juli @ 18.21

Fixed infinite mutant coughing

Oppdatering: 1. juli @ 9.17

Added check to see if player is still in mutantzone and has modifer
Added check to mutantzone modifer to see if player is out of the area
Changed reduced mutant stamina zombie sneak cost
Changed added checks for cases when mutations are not being correctly accounted for
Changed TEMPORARY adjusted mutant eyes when wearing glasses until i can work out better fix for particles
Changed spire zone particles now reflect flower level change better
Fixed mutant iron stomach not working as intended
Fixed if items contain mutant agent now cleared
Fixed mutants below level 1 with mutant agent now cleared

Oppdatering: 9. juni @ 11.43

Fixed Biozone not feeding