RimWorld
[Dizzy] Poor Sight Matters More
Mostrando 1-7 de 7 aportaciones
Actualización: 15 JUN a las 11:14

[Auto-generated text]: Update on 6/15/2025 11:15:07 AM.

Actualización: 30 ENE a las 17:43

[Auto-generated text]: Update on 1/30/2025 5:43:07 PM.

After playing with it for about 5 in game years a few tweaks.
Shallower curve into darkness so 30% to 20% is 1.00 to 0.9 and then 20% to 0% is 0.9 to 0.5 drop off eating speed

Global work speed maximum at 0% is down to 0.25 (75% loss) instead of 0.20 (80% loss)

Movement speed is 60% at 0% light

Actualización: 29 ENE a las 16:07

[Auto-generated text]: Update on 1/29/2025 4:07:22 PM.

Obscure conditional patching update. If you were using Alpha Memes, he now defines eatingspeed/parts in XML, so this mod now checks to see if that section is defined yet before adding it. If added it amends the value instead of creating the category.

I hate red text in logs. So it's gone now no matter which mod is in whichever order.

Actualización: 28 DIC 2024 a las 18:33

[Auto-generated text]: Update on 12/28/2024 6:33:27 PM.

Actualización: 27 DIC 2024 a las 22:34

[Auto-generated text]: Update on 12/27/2024 10:34:34 PM.

Fixed performance curve for sighted pawns in the dark. Now goes to -60% not just -40%.

Actualización: 26 DIC 2024 a las 13:28

[Auto-generated text]: Update on 12/26/2024 1:28:16 PM.

Actualización: 26 DIC 2024 a las 13:15

[Auto-generated text]: Initial upload.