Dawnsbury Days

Dawnsbury Days

Roguelike Mode
Mostrando 21-30 de 71 aportaciones
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Actualización: 28 MAY a las 6:51

- Added the Agonising Despair Spell, to be used by future monsters
- Fixed that you can gain the Rat Monarch dedicatino by importing a character that unlocked it in a previous run
- Fixed Owlbear bugging out against mental immune enemies, and not having a sound effect for their scrceeh attacks

Actualización: 20 MAY a las 19:27

- Added El Moondo to game credits

Actualización: 20 MAY a las 19:24

- Added autosave on run generation
- Fixed wounding runestone to applying to bludgeoning weapons produced from a Thrower's Bandoldier
- Fixed skill challenge typos
- New event now saves entire items
- Added some placeholder text
- Fixed typo of Kobald -> Kobold
- Set target to Windows. This will unfortunately change the directory that the mod builds too.
- Bandolier can now support 2 property runes
- New Skill Challenge event from ElMoondo, that can affect the outcome of future runs in the same profile slot!

Actualización: 15 MAY a las 17:30

- Fixed crash from loading a save of a run before first encounter
- Added Fighting Fan
- Added Kusarigama
- Added icons to boss and elite encounters
- Added 2 new kobold theme encounters

Actualización: 9 MAY a las 10:26

- Added increased odds of Treasure Demon spawning near party
- Fixed bug that caused adventure paths to not properly regenerate based on new seed if you loaded a save file
- Added a new Roguelike (High Level) section to free encounters with some playtest encounters. Be warned, these new enemies are still probably a bit buggy.
- Added Monastic Archer stance
- Flurry of Blows can now be used with Monk Weapons
- Humans can now pick up Hook Sword proficiency
- Rebalaned test encounters and fixed numerous bugs related to new enemey types

Actualización: 7 MAY a las 18:45

RL
- Added increased odds of Treasure Demon spawning near party
- Fixed bug that caused adventure paths to not properly regenerate based on new seed if you loaded a save file
- Added a new Roguelike (High Level) section to free encounters with some playtest encounters. Be warned, these new enemies are still probably a bit buggy.

Actualización: 7 MAY a las 4:31

- Added inter-mod MonkWeapon support
- Rat Monarch now works like other archetypes
- You can now throw shurikens from a bag of holding
- Added Kama, Hook Swords, Sais and Nunchaku
- Added Medusa
- Added Petrified Guardian
- Added Chimera
- Added Young Red Dragon
- Added Dragon Witch
- Added coloured names to mutated creatures
- Fixed crash with Rat Monarch event, and reduced frequency with which enemies target rats
- Added Dragon Witch boss fight to free encounters for testing

Actualización: 5 MAY a las 1:42

- Hotfix to stop witch encounters from crashing

Actualización: 4 MAY a las 11:38

- Fixed crash in hatchery
- Added new mutators for Corruption 1 difficulty
- Fixed bug that caused duplicate mutators to be common on enemies of the same class
- Fixed bug that caused Drow Arcanists/Shadowcasters to not properly evolve/devolve when given mutators

Actualización: 2 MAY a las 11:39

- Added shurikens
- Added Monastic Weaponry, Shooting Star Stance and Advanced Monastic Weaponry feats
- Spider Hatchling can now wear barding (UI still says they can't)
- Fixed a bug that caused the spider hatchling to crash the game on the experimental branch
- Added icons next to items in some events
- Added new enemies, that are still awaiting encounters to be placed into