Dawnsbury Days
Roguelike Mode
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Обновление: 12 ноем. в 17:44

- Fixed bug where the Archways encounter wasn't added, and the DemonGate encounter appeared 3 times in the encounter table

Обновление: 11 ноем. в 18:05

* Old events now work at higher levels
* Added the totally origional twin scimitars Chilling Demise and Glimmer
* Trip wire now links the trap to the battle object
* Drow High Priestess can no longer summon a second Web Warden
* Fixed several skill challenge event typos
* Level 10 wands are now priced correctly
* Added level 5-8 content to the campaign mode. Encounter balance and story elements are still a WIP.

Обновление: 12 окт. в 14:05

- Fixed possible crash when being presented with elite rewards
- Added all drow enemy tokens as gold border player tokens for use with drow PCs

Обновление: 12 окт. в 8:06

* Added high level rat monach feats
* Added the Drow heritage for elves

Обновление: 8 окт. в 22:03

* The unicorn companion will no longer be seen as an enemy by other AI companions
* Animal Companion items are now listed as filling the 'pet' slot
* Fixed bug that stopped Choking Mushrooms from creating fog tiles
* Choking Mushrooms are now part of the neutral faction, but can still be targeted by players
* Fixed bug where Drow Blademaster causes a crash if disarmed
* Added a list of generic elite rewards that now appear as choices in elite encounters w/o set options
* Defeating the final boss now awards players with the Diadam of the Spider Queen
* Treasure demon spawn location is now fixed by the seed
* Aquaducts now has the correct encounter description
* Added the metal armour trait to several plate wearing enemies
* Thrower's Bandolier no longer causes a crash when given a rune

Обновление: 16 септ. в 7:05

Update of a Dawnsbury Days mod

Обновление: 16 септ. в 6:31

Accudentally forgot to update a file that caused a crash on stsrt up >.<

Обновление: 15 септ. в 17:11

* Twin trait now add damage as a circ. bonus
* Items are now sorted under expandable dropdowns to seperate them out from less powerful vannila magic items.
* Fixed crash with Weaver of Lies encounter (Renamed to Spinner of Lies)
* Wands are now seperated into Darksteel and Reliable varients. Darksteel wands can only be found as drops in roguelike mode, whilst reliable wands which will be availabe in all campaigns cannot cast highest slot spells like in tabletop, but are cheaper and can be used once per encounter.

Обновление: 12 септ. в 2:14

- Fixed bug where Unseen Guardians were permanently untargetable

Обновление: 9 септ. в 5:25

* Added Javelins
* Javelins now can be thrown via Thrower's Bandolier
* Javelins and Shurikens can now no longer be used to melee strike
* Fixed several enemies from using fist attacks instead of their default natural weapon
* Explosive Mushrooms now scale to ensure they're always relevant
* Reduced the Drider's Fort save to open up more viable strategies against them for magic or ranged weapon heavy parties
* Fixed that Volatile mutation went off every time an enemy took damage isntead of only on death.