Noita
Realistic Particles Fix
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更新于:2024 年 12 月 24 日 上午 12:49
作者:LeCarbonator

v1.5.2
Fixes
- Backend code now ensures that future changes cannot modify real particles. This helped detect the remaining affected files.

更新于:2024 年 12 月 24 日 上午 12:38
作者:LeCarbonator

v1.5.1

Fixes
- Reduce flamethrower lifetime and fix real sparks having a different airflow
- remove custom smoke emitter due to it looking ugly

更新于:2024 年 12 月 23 日 下午 11:08
作者:LeCarbonator

v1.5.0

Fixes
- Dynamite emits smoke again
- Dynamite sparks are now fake to avoid igniting things

Features
- Add Dragon Boss
- Add Flamethrower Robot in Vault
- Add Acid Shooter
- Add Giant Shooter
- Add Player Ghost

更新于:2024 年 12 月 21 日 下午 12:51
作者:LeCarbonator

v1.4.0

Fixes
- Enemy flamethrowers no longer look weirdly rectangular

Changes
- Reduced lifetime of Concentrated Light to make it more visually pleasing

Features
- Add Unstable Crystal
- Add Intense Concentrated Light
- Add Eldritch Portal

更新于:2024 年 12 月 21 日 上午 1:56
作者:LeCarbonator

v1.3.2

Fixes
- Fixed ugly looking smoke due to cosmetic particle behaviour

更新于:2024 年 12 月 21 日 上午 12:09
作者:LeCarbonator

v1.3.1
Fixes

-Fixed mod description in-game to be less vague.

更新于:2024 年 12 月 20 日 上午 11:49
作者:LeCarbonator

Changes

- The color of exploding toxic tanks are adjusted to not be as bright
- Option icons are now properly sized to find it easily
- Removed Spore pod due to insignificant particle changes
- Removed accidental gameplay changes due to emitting more real smoke / fire particles

Features

- Added Seamine
- Added passive Fungus particles for ambience
- Added Acid Barrels
- Added Giga Holy Bomb
- Added Firebolt, Large Firebolt and Giant Firebolt

更新于:2024 年 12 月 18 日 下午 11:06
作者:LeCarbonator

v1.2.0

Features

New Spells
- Spark with Double Trigger
- Giant Magic Missile
- Holy Lance
- Nuke
- Giga Nuke
- Holy Bomb

Settings have been rewritten and have spell images to make configuration easier. Thank you, Lamia!

更新于:2024 年 12 月 17 日 上午 2:03
作者:LeCarbonator

v1.1.0

Features:
- Enable or disable specific particles in the mod settings.

更新于:2024 年 12 月 16 日 下午 11:26
作者:LeCarbonator

Changelog from rework of RP v3.0.0


FIXES

- Fixed missing tags for all projectiles
- Fixed audio paths for all projectiles

Arrow
- Revert gameplay-changing attributes such as ragdoll multiplier, knockback and bounces

Black Hole
- Add missing tag for cell destruction

Bomb
- Revert gameplay-changing attributes such as explosion power, explosion behaviour and throwing distance

Bomb Cart
- Revert gameplay-changing attributes such as explosion radius

Bouncing Burst
- Revert gameplay-changing attributes such as bounces and physics

Bubble Spark
- Revert gameplay-changing attributes such as spread, bounciness and lifetime randomness
- Revert gameplay-changing explosion power

Burst of Air
- Revert gameplay-changing attributes such as explosion radius and physics

Dynamite
- Revert gameplay-changing attributes such as throwing distance, lifetime, speed, damage and more

Energy Orb
- Revert gameplay-changing attributes such as lifetime randomness and knockback

Energy Sphere
- Revert gameplay-changing attributes such as damage, knockback and impulse coefficient
- Revert audio pointing to different spell

Fireball
- Revert gameplay-changing attributes such as self harm
- Fix missing material converting component

Firebomb
- Revert gameplay-changing attributes such as explosion power

Flamethrower
- Revert gameplay-changing attributes such as explosion power and behaviour

Giant Spitter Bolt
- Revert gameplay-changing attributes such as damage, bounces and physics

Glitter Bomb
- Fix particle changes not being applied to shrapnel
- Fix shrapnel causing intense lag due to excessive particles

Glowing Lance
- Revert gameplay-changing attributes such as knockback

Iceball
- Revert gameplay-changing attributes such as velocity, explosion behaviour and damage
- Spell now properly uses the freezing functionality

Large Magic Missile
- Fix explosion sprite using outdated sprite

Large Spitter Bolt
- Revert gameplay-changing attributes such as damage, lifetime randomness, physics, and explosion destruction

Magic Bolt
- Revert gameplay-changing knockback attribute

Magic Missile
- Revert gameplay-changing attributes such as explosion radius and explosion physics

Pollen
- Revert gameplay-changing attributes such as spread, bounces, damage, explosion radius and friendly fire


PROPS

Explosive Box
- Revert gameplay-changing attributes such as flammability



CHANGES

Bubble Spark
- Replaced red sparks from explosion with blue sparks
- Light now lingers for a moment after explosion

Magic Arrow
- Reverted minor screenshake change for the arrow landing

Giga Death Cross
- Reduced amount of particles from 200 -> 100

Death Cross
- Reduced amount of particles from 800 -> 400

Fireball
- Reverted explosion texture to vanilla

Bomb
- Replaced red sparks from explosion with (default) orange

Glitter Bomb
- Replaced orange sparks from fuse with bright purple

Pinpoint of Light
- Modified the trail the projectile leaves behind
- Trails now fade with time

Concentrated Light
- Modified the trail the projectile leaves behind
- Trails now fade with time

Burst of Air
- Reduced particles to avoid bright white light when spamming
Spark Bolt
- Added sparks upon impact

Lightning Bolt
- Changed the sparks' color on explosion

Meteor
- Trail now fades with time

Magic Missile
- Reduced explosion particle count from 4000 -> 150

Large Spitter Bolt
- Reduced trail particles from 25 -> 15


PROPS

Oil Barrel
- Reduced explosion particles from 5000 -> 2000

Toxic Barrel
- Reduced explosion particles from 5000 -> 2000
- Changed spark color to green
- Added suspended radioactive barrel

Explosive Box
- Reduced explosion particles from 1000 -> 500